Home
soul_saddened
soul_saddened
.:... .:.:::: ::: .... .:::.

October 2008
      1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

Back October 16th, 2008  

At least I think that was the subtitle for that particular quote. Ugh. :P

Spoilers galore. Well, not really. Sprinkled about, maybe.

Silent Hill: Homecoming follows the very-American Alex Shepherd, who has returned to his hometown of Shepherd's Glen after being discharged from a military hospital. Shepherd's Glen sucks, by the way, but it serves our purposes well enough.

The first thing to note is that the game plays differently than previous SH titles. Environments are fully 3-D rendered, and the player has complete control of Alex, who perpetually faces frontward. Like with RE4.

Alex has the ability to open up doors, slam through them with a double-tap, hop over hurdles, and back-flip up when knocked down. Like with RE4.

I tried combining a Serum and Health Drink to boost Elle's (his companion had two points) health, but then I realized I wasn't playing RE4. >_>

Grah.

Anyway, Alex comes home to find that Shepherd's Glen decaying, beset by monsters and missing citizens. The monsters, speaking of which, have been revamped, as has the combat system, so the fights reach a degree of epic that the previous games lacked, since you just stood in a corner and fired away. :D

Like DMC2.

Grah.

Alex begins the search for his brother Joshua, who is missing. What Alex fails to realize is that there are forces at work beyond his comprehension... The plot is a mesh of SH2 and SH3, like SH1. Some sound effects from SH4 are used late in the game. I think. It sounds like them.

At one point, a nurse grabbed Alex by the neck and started throttling him. I pounded the 'X' button and with a testosterone-filled "HUAHH!" he obliterated its head with a powerful kick. Then I realized I wasn't playing RE4.

The above statement is a lie, bar the final sentence.

"What did you do?! Where's Joshua!"

"You gotta be shitting me!"

Back October 16th, 2008  

Advertisement